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Virtual Reality

Springer-Verlag

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Ordered by how many DOIs each fix touches — start here, not with every error at once.

1

Add abstracts to 1208 articles

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Deposit reference lists for 139 records

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Low impact139 DOIs

DOIs for this ISSN

Showing the top 5 of 1548 DOIs, ordered by correction priority.

# Title Missing Priority Citations
1 Towards a narrative theory of virtual reality (10.1007/s10055-003-0114-9)
Abstract References ORCID
157.27 124
2 Relating conversational expressiveness to social presence an… (10.1007/s10055-009-0142-1)
Abstract ORCID License
146.57 89
3 Review on cybersickness in applications and visual displays (10.1007/s10055-016-0285-9)
Abstract ORCID
145.64 817
4 MagicMeeting: A Collaborative Tangible Augmented Reality Sys… (10.1007/s100550200016)
Abstract References ORCID
140.63 74
5 Novel Uses of Pinch Gloves™ for Virtual Environment Interact… (10.1007/s100550200013)
Abstract References ORCID
136.47 65
6 Mediating the expression of emotion in educational collabora… (10.1007/s10055-003-0116-7)
Abstract References ORCID
132.26 57
7 Simulating Self-Motion I: Cues for the Perception of Motion (10.1007/s100550200008)
Abstract References ORCID
129.93 53
8 “Making it real”: exploring the potential of augmented reali… (10.1007/s10055-006-0036-4)
Abstract ORCID
128.70 374
9 Glove Based User Interaction Techniques for Augmented Realit… (10.1007/s100550200017)
Abstract References ORCID
126.09 47
10 Experiments with Face-To-Face Collaborative AR Interfaces (10.1007/s100550200012)
Abstract References ORCID
125.41 46
11 Virtual reality for assembly methods prototyping: a review (10.1007/s10055-009-0153-y)
Abstract ORCID
123.42 293
12 Developing serious games for cultural heritage: a state-of-t… (10.1007/s10055-010-0177-3)
Abstract ORCID
121.81 272
13 Mediated social touch: a review of current research and futu… (10.1007/s10055-005-0014-2)
Abstract ORCID
118.83 237
14 Real exhibitions in a virtual museum (10.1007/s10055-004-0121-5)
Abstract References ORCID
118.48 37
15 A review of the evidence for training effectiveness with vir… (10.1007/s10055-020-00498-8)
Abstract ORCID
116.72 215
16 Adaptive virtual reality-based training: a systematic litera… (10.1007/s10055-020-00434-w)
Abstract ORCID
114.83 197
17 Success factors for serious games to enhance learning: a sys… (10.1007/s10055-016-0298-4)
Abstract ORCID
114.28 192
18 Could virtual reality applications pose real risks to childr… (10.1007/s10055-021-00563-w)
Abstract ORCID
113.59 186
19 Collaborative virtual environments: An introductory review o… (10.1007/bf01409793)
Abstract ORCID
113.12 182
20 Storytelling in virtual environments from a virtual guide pe… (10.1007/s10055-003-0112-y)
Abstract References ORCID
112.89 31
21 Using immersive game-based virtual reality to teach fire-saf… (10.1007/s10055-009-0113-6)
Abstract ORCID
109.93 157
22 Hand posture and gesture recognition techniques for virtual… (10.1007/s10055-016-0301-0)
Abstract ORCID
109.93 157
23 A desktop VR prototype for industrial training applications (10.1007/s10055-004-0127-z)
Abstract References ORCID
109.68 28
24 EEG-based BCI and video games: a progress report (10.1007/s10055-017-0328-x)
Abstract ORCID
109.66 155
25 An investigation into nausea and other side-effects of head-… (10.1007/bf02009710)
Abstract ORCID
108.22 145
26 The Wearable Motherboard?: The first generation of adaptive… (10.1007/bf01418152)
Abstract ORCID
107.61 141
27 Do virtual worlds create better real worlds? (10.1007/s10055-008-0081-2)
Abstract ORCID License
107.35 26
28 ?Studierstube?: An environment for collaboration in augmente… (10.1007/bf01409796)
Abstract ORCID
106.68 135
29 NAVIG: augmented reality guidance system for the visually im… (10.1007/s10055-012-0213-6)
Abstract ORCID
106.52 134
30 Presence: a unique characteristic in educational virtual env… (10.1007/s10055-006-0039-1)
Abstract ORCID
106.19 132
31 Handling of Virtual Contact in Immersive Virtual Environment… (10.1007/s100550200014)
Abstract References ORCID
106.12 25
32 Haptic virtual reality and immersive learning for enhanced o… (10.1007/s10055-018-0345-4)
Abstract ORCID
105.53 128
33 Methods and Algorithms for Constraint-based Virtual Assembly (10.1007/s10055-003-0106-9)
Abstract References ORCID
104.85 24
34 A Virtual Environment for the Design and Simulated Construct… (10.1007/s10055-003-0107-8)
Abstract References ORCID
104.85 24
35 Design and display of enhancing information in desktop infor… (10.1007/s10055-004-0134-0)
Abstract References ORCID
104.85 24
36 A survey of electromagnetic position tracker calibration tec… (10.1007/bf01409422)
Abstract ORCID
103.78 118
37 Mixed reality storytelling environments (10.1007/s10055-003-0109-6)
Abstract References ORCID
103.52 23
38 Evaluating the effectiveness of augmented reality displays f… (10.1007/bf01421808)
Abstract ORCID
103.22 115
39 Using augmented reality technology in storytelling activitie… (10.1007/s10055-016-0300-1)
Abstract ORCID
103.22 115
40 A methodology for the evaluation of travel techniques for im… (10.1007/bf01417673)
Abstract ORCID
103.03 114
41 Exposure to an unpleasant odour increases the sense of Prese… (10.1007/s10055-016-0299-3)
Abstract ORCID
103.03 114
42 Multi-modal virtual environments for education with haptic a… (10.1007/s10055-006-0040-8)
Abstract ORCID
102.27 110
43 The effect of update rate on the sense of presence within vi… (10.1007/bf02009709)
Abstract ORCID
101.47 106
44 Evaluation of an electronic video game for improvement of ba… (10.1007/s10055-012-0212-7)
Abstract ORCID License
100.68 21
45 VR aftereffect and the relation of cybersickness and cogniti… (10.1007/s10055-018-0370-3)
Abstract ORCID
100.22 100
46 A usability study of multimodal input in an augmented realit… (10.1007/s10055-013-0230-0)
Abstract ORCID
100.00 99
47 Haptics-based virtual reality periodontal training simulator (10.1007/s10055-009-0112-7)
Abstract ORCID
99.78 98
48 A meta-analysis of the virtual reality problem: Unequal effe… (10.1007/s10055-021-00524-3)
Abstract ORCID
99.11 95
49 Physically touching and tasting virtual objects enhances the… (10.1007/bf01408703)
Abstract ORCID
98.89 94
50 Virtual museums for all: employing game technology for eduta… (10.1007/s10055-004-0141-1)
Abstract ORCID
98.89 94